Dakar - Role in the Story (Destiny's Conflict)

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Spoiler warning: Contains plot elements from Destiny's Conflict.

Third Age 5923: Dakar and Daliana transport a bound Lysaer through the Stacks. Daliana disagrees with Dakar's plan to create a proximity ward that will force Lysaer close to her, and leaves with the wagon holding Lysaer. Davien appears before Dakar can set up the ward and warns him not to interfere in Lysaer's fate.

By summertime, Dakar has reached Backwater, where a vision of Arithon accepting child-rights for Vivet's unborn child gets the Mad Prophet ejected from a whore-house. Tarens catches up to him in Daenfal. Dakar refuses to assist the clan effort to extract Arithon until he has contacted Elaira. Dakar and the clansmen spend weeks in Halwythwood, hoping to intercept Elaira. He explains Selidie Prime's current trap to Tarens as well as the reason why Arithon cannot remember Elaira.

Dakar has a Sighted vision of a headhunter ambush supported by True Sect diviners. The vision causes Cosach to give up the search for Elaira and travel north in defense. Dakar reveals to Tarens that he was keeping the clansmen busy until he was sure that Elaira had safely passed to the north. After he realizes that Sethvir has transferred Elaira directly to Althain Tower, he finally agrees to help Cosach reach the Ettinmere Settlement.

Third Age 5924: Cosach, Tarens, and Dakar depart from Halwythwood in the spring. Not eager to reunite with Arithon, Dakar does his best to stall and slips away in Backwater. Tarens searches the town while Cosach secures a boat. After learning about a lyranthe trade to one of the Ettinfolk, Dakar leaves town in the night. He is recaptured by Cosach while heading to Daenfal and the trio regroup to travel to Ettinmere. At the base of Tiendarion, Dakar fashions wards to avoid detection by the Ettin shamans.

Tarens travels ahead up Tiendarion and encounters Arithon capturing iyats with Shadow and song. Cosach follows and challenges the prince to help defend Rathain's clans from The Hatchet's invasion force. Dakar's arrival triggers a memory of Arithon's capture at Caith-al-Caen by Eriegal and the Koriathain in Third Age 5674. Because of the oath sworn over Rathain's crown at Athir in Third Age 5671, Dakar provided the Koriathain with Arithon's granted permissions and allowed them to take him into custody.

Cosach knocks Arithon unconscious, realizing that leaving him behind in Havish will allow the Fellowship to intercede in Rathain's defenses. Dakar leaves the unconscious prince a note pointing him towards Sanpashir Desert, then travels with Cosach. Kharadmon appears before Dakar and charges him with Halwythwood's defenses. When challenged, he disowns Cosach from his duties as caithdein.

While traveling south from Isaer, Elaira notices that the slate floor of a tavern is amplifying dissent and misfortune of travelers and Sunwheel troops. She suspects that it is the work of Dakar.

Dakar is near Caith-al-Caen when he exposes a True Sect trap aided by Koriani spellcraft. In a surprise assault, True Sect arrows are spell-turned to aim at Cosach. Arithon appears on the battlefield in spite of his earlier refusal to assist. His use of Shadow and a storm of iyats provides Dakar with the space to see Cosach's war band to safety.

Dakar creates the illusion of Asandir's black horse to scare off all of the horses in The Hatchet's command post. In the ensuing confusion, Esfand's scouts capture one of the True Sect's copper rods. The clans plant the rod at Caith-al-Caen drawing lightning from seasonal storms to the Fourth Lane and triggering hallucinations in The Hatchet's men across Daon Ramon Barrens.